Tag archives: inspired

Retail packaging vision

I in envision that the future of green retail store is going back to basics…make stations for all your graphic purposes and strip all printed packing into a simple biodegradable container that houses the product. These images are too fancy…well the stations are right, but the individual packaging containers has too much waste on it…. of course you know what “technology” will do for us in five years, let alone what made chemical scientist will think up next.

via Unilever Sachet Dispenser :: Industrial Design Served.

Stop motion magic

yesterday my friend bryan was in town and we spent the better part of the afternoon watching seriously immature youtube videos like the cinnamon challenge and kittens book. but then he pointed me in the direction of this incredible stop motion video by israeli artist, oren lavi. whether you listen with or without sound, this video is a MUST-WATCH. it’s like a magical wonderland of bed-time fun. (in a non-dirty, work-safe way)

via DesignSponge » Blog Archive » stop motion magic + new server.

Stereo System – the PEG PUZZLE

Toocute

peg-puzzle-player-1peg-puzzle-player-2peg-puzzle-player-4

Everything is in its right place. Every element has its own home. A special form fit dock for charging each piece of the Peg Puzzle Player.

via GEARFUSE » Peg Puzzle Player Modular Stereo System.

and Home Tone.

Visual thinking steps

This is the first in a series of tips, tricks and recipes for designers, artists and other visual thinkers working in meetings and other sessions where large amounts of complex information need to be collected and visualized. It’s a peek into how XPLANE approaches discovery and uses visual thinking to communicate key ideas.

Why we do it:

Live sketching gets people engaged in the discovery process and leads to ideas that may not have presented themselves via normal note-taking. The response to visuals being created before a clients’ or colleagues’ eyes is energetic, and that leads to a natural desire to fill in the picture, completely. The result: Understanding and alignment, quickly.

to know what are the steps? just click on the link below. and personally me, i don’t think “designers” is the right word to say anyone and everyone should be doing this. talking and writing is very leftside thinking. doodling and sketching is very rightside thinking. so to get the best energy out, people need to do both. again this goes back to my philosophy of talking vs doing.

via xBlog: The visual thinking weblog » 5 live sketching tips every designer should know.

Musical toy

mommy mommy i want this for christmas!

all my sound gadgetall my sound gadgetall my sound gadget

it is just a concept but still look at how much interaction a kid can get with this!

via AMK : Modular Music Gadget for Children | Future Technology.

Designers and their stories!

I found this article to be very direct and short to the point about the meaning and definition of storytelling by designers. Why it is needed and the value everyone can get from it. The link to the full article is below.

In my view, design is not just about making things. Design is a social, collaborative activity. The day when one person conceived, developed, produced, and sold a designed object is largely gone. Much design — particularly interaction design — occurs in the context of a large organization, or is distributed among a number of smaller organizations. Design is a distributed social process, and, as such, communication plays a vital role.Consider some examples. A key part of interaction design involves communicating effectively with the intended users. The more effectively the design team can elicit needs from users, get feedback on various prototypes, etc., the better the final design. Similarly, there is a requirement for effective communication within the design team. Team members must reflect on the state of the design, develop critiques of problems, suggest alternative solutions, and so forth. Particularly in interaction design, where team members may be drawn from a variety of backgrounds, good communication is vital. Finally, the design team must communicate effectively with the larger organization of which it is a part. No design can really be said to be successful if it doesn’t make it out the door. The team must succeed in convincing upper management of the design project’s validity a process which may be repeated throughout the life cycle of the design, and, if successful, the team must be able to communicate the key aspects of the design to those who will implement, manufacture, market, and distribute it.

via Storytelling.html.

Wall mounted apartment

this is 2funny… i love the creativity.

more pictures and bigger at the link on the bottom.

via 99EXPRESS.COM: Unusual Resedient On Wall [6 Pics].

desgin thinking / product management

This is worth a look at… if you are into design thinking. very clear for all types of people trying to understand design in terms of business models, and how to think about your business future.

via Applying design thinking principles in product management.

Embrace the Coarse Process

a while back Mark Rolston the chief creative officer at Frog presented his ideas and theories about design strategy and its future.
View more presentations from Frog Design.

via Mark Rolston@DMI: Embrace the Coarse Process.

smallFISH

This is one of the best presentation by a start up design consultant i have seen. Literally they are just starting… you can see their website saying that. link is below. I love their design business model which case a consult that uses students to give “ideo, smart, frog, and continuum” mind set. but think for a moment. those companies can only hire X amount of people and there are tons of people out there that can do what they do. THIS IS AWESOME!

via smallFISH.