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	<title>TheGwen &#187; Design-philo</title>
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	<description>Quipping</description>
	<lastBuildDate>Tue, 06 Apr 2010 05:54:52 +0000</lastBuildDate>
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		<title>mastery of a process</title>
		<link>http://www.thegwen.com/quip/2010/04/05/mastery-of-a-process/</link>
		<comments>http://www.thegwen.com/quip/2010/04/05/mastery-of-a-process/#comments</comments>
		<pubDate>Tue, 06 Apr 2010 05:54:52 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Design-philo]]></category>
		<category><![CDATA[American]]></category>
		<category><![CDATA[humanity]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[PROCESS!]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1608</guid>
		<description><![CDATA[There is one thing to be said about the Japanese culture of design, code, etc etc&#8230;. &#8220;Kaizen&#8221; (kigh &#8211; zane) &#8211; it is generally interpret as striving for perfection. This process of striving for perfection, or continuous improvement and achieving a level of fine art to the process is the whole philosophy of Kaizen. just [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>is stupid the next innovation?</title>
		<link>http://www.thegwen.com/quip/2010/03/24/is-stupid-the-next-innovation/</link>
		<comments>http://www.thegwen.com/quip/2010/03/24/is-stupid-the-next-innovation/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 20:54:15 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Design-philo]]></category>
		<category><![CDATA[American]]></category>
		<category><![CDATA[branding]]></category>
		<category><![CDATA[humanity]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[loveIT]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1603</guid>
		<description><![CDATA[I don&#8217;t know. personally I really think to be innovative is to being stupid at times. Not trying to think but letting it happen and observe the errors of your actions. Planning can get you so far. Good planning requires the data you have collected from past projects and industry measures. Innovation is not about [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>will china have a sense of design?</title>
		<link>http://www.thegwen.com/quip/2010/02/26/will-china-have-a-sense-of-design/</link>
		<comments>http://www.thegwen.com/quip/2010/02/26/will-china-have-a-sense-of-design/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 16:57:03 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Design-philo]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1601</guid>
		<description><![CDATA[I think it is in everyone&#8217;s debate about product style and form language that is &#8220;chinese&#8221;. It took great time for the japanese to develop their distinctive style. And you can say that the Koreans are creating their own style. I will have an opinion that Korean style is still developing and not as distinctive [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rules we must follow for technology design</title>
		<link>http://www.thegwen.com/quip/2009/12/30/rules-we-must-follow-for-technology-design/</link>
		<comments>http://www.thegwen.com/quip/2009/12/30/rules-we-must-follow-for-technology-design/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 17:03:14 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Design-philo]]></category>
		<category><![CDATA[Tech-WHA]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[RULES]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1586</guid>
		<description><![CDATA[one thing i regret as a child is not reading arthur C. Clark. (I think it was because i rebel against everyone in my family as a child&#8230; since both my brothers have read them, why must I?) Anyway, this was a unique point by him, and really is making want to read is books [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>business card concept</title>
		<link>http://www.thegwen.com/quip/2009/11/16/business-card-concept/</link>
		<comments>http://www.thegwen.com/quip/2009/11/16/business-card-concept/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 01:48:00 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Design-philo]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1584</guid>
		<description><![CDATA[i love the humor. via Megan Cummins Works » Branding. &#169;2012. TheGwen All Rights Reserved..]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3 kinds of innovation</title>
		<link>http://www.thegwen.com/quip/2009/10/31/3-kinds-of-innovation/</link>
		<comments>http://www.thegwen.com/quip/2009/10/31/3-kinds-of-innovation/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 02:13:49 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Design-philo]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[forward thinking]]></category>
		<category><![CDATA[loveIT]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1579</guid>
		<description><![CDATA[Okay below is just one fraction of what is being described in the posting from a blog. I am a designer that cares for the &#8220;process&#8221;, it does not have to be design driven, user driven, or technology driven. I personally feel people need to develop an understanding that everyone does process work but it [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Movies reflects Design meaning</title>
		<link>http://www.thegwen.com/quip/2009/10/22/movies-reflects-design-meaning/</link>
		<comments>http://www.thegwen.com/quip/2009/10/22/movies-reflects-design-meaning/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 06:58:36 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Design-philo]]></category>
		<category><![CDATA[American]]></category>
		<category><![CDATA[branding]]></category>
		<category><![CDATA[Dsearch]]></category>
		<category><![CDATA[service design]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1569</guid>
		<description><![CDATA[there are times the movies hit it just right to make a point about why we design. Though, movies likes to make the normal extreme for the entertainment purposes. but the link below is another designer making a concern point about why we need to make the experience or product as real and true to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>design verse ghetto</title>
		<link>http://www.thegwen.com/quip/2009/09/05/design-verse-ghetto/</link>
		<comments>http://www.thegwen.com/quip/2009/09/05/design-verse-ghetto/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 04:58:33 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Design-philo]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1516</guid>
		<description><![CDATA[i just have to blog this, cause i come from the land of  &#8220;cheap&#8221; fixer upper, so this is a classic for me. Ariel Schlesinger put together a guide on how to fabricate a cheap, homemade version of the wall-mounted CD player Nato Fukasawa designed for Muji. via HOWTO Make A Cheap Version of Muji&#8217;s [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Uber-Over thinking</title>
		<link>http://www.thegwen.com/quip/2009/08/21/uber-over-thinking/</link>
		<comments>http://www.thegwen.com/quip/2009/08/21/uber-over-thinking/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 19:36:26 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Design-philo]]></category>
		<category><![CDATA[design process]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[Dsearch]]></category>
		<category><![CDATA[UBER]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1501</guid>
		<description><![CDATA[Yeah i tend to overthink and yeah i tend to uber think. below is what happens by another person&#8217;s opinion when you overthink: Here are some reasons why I believe “overthinking” is the enemy: 1. Complicates projects 2. Can waste valuable time 3. It will shut you down 4. It makes it more complicated than [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Wanderer wandering</title>
		<link>http://www.thegwen.com/quip/2009/08/21/the-wanderer-wandering/</link>
		<comments>http://www.thegwen.com/quip/2009/08/21/the-wanderer-wandering/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 15:09:07 +0000</pubDate>
		<dc:creator>gwenster</dc:creator>
				<category><![CDATA[Design-philo]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[Dsearch]]></category>
		<category><![CDATA[marketing]]></category>

		<guid isPermaLink="false">http://www.thegwen.com/quip/?p=1497</guid>
		<description><![CDATA[I very much like this take about understanding how the consumer &#8220;wanders&#8221; through information in search of what they are or are not looking for. full article is at the link below: The second element of an experience is that it is driven by content. People see content and experiences, in the digital space at [...]]]></description>
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